
If a ghost grabs the character, they can either dodge or break free from their grip. During navigation, the characters are confronted by hostile ghosts that attack them and damage them through touch.

Characters are able to navigate environments using an interactive map, and can either walk or perform a sprint. Reviewers greatly praised its use of the gamepad and dark atmosphere, while opinions were mixed on its story, portrayal of its female characters, and other aspects such as its pacing and controls.įatal Frame: Maiden of Black Water puts the player in control of three different characters navigating a number of environments across Hikami Mountain from a third-person perspective, including ruined buildings and dark forests. Upon release, the game received mixed reviews. As with previous games, it features a theme song by Tsuki Amano. The cast went through several revisions during development, while the staff experimented with the capacities of the new hardware. The game was a joint production effort between Koei Tecmo and Nintendo Software Planning & Development, with Kikuchi and fellow co-creator Makoto Shibata returning as to their respective posts of producer and director, together with staff from the previous series entry Mask of the Lunar Eclipse and developers new to the series. The game was first proposed by series co-creator Keisuke Kikuchi when he saw the Wii U hardware and the possibilities of the gamepad becoming the Camera Obscura. Planning for the game began in 2011, during the projection of the Wii remake of Crimson Butterfly.


Zero: Black-Haired Shrine Maiden) in Japan and Project Zero: Maiden of Black Water in PAL regions, is a survival horror video game developed by Koei Tecmo and published by Nintendo for the Wii U. Fatal Frame: Maiden of Black Water, titled Zero: Nuregarasu no Miko ( 零 〜濡鴉ノ巫女〜, lit.
